Simon-Pierre Therriault

SE3 C++ Software Engineer

Simon-Pierre Therriault is a software engineer with more than a decade of experience building game technology and online services at Ubisoft, King, and Electronic Arts. Over his career he has worked on tools, gameplay systems and backend infrastructure for titles such as Rainbow Six Siege, Far Cry 6, The Settlers: New Allies, and Candy Crush. On EA SPORTS College Football, he built the user-generated content (UGC) system that powers team customization, letting players create and share their own teams. Today, he continues to develop the backend and client-facing systems behind the franchise, supporting millions of players with a focus on C++, distributed systems, performance, and reliability.