Glenn Gregory (he/him)

Director of Marketing, ID@Xbox & Indie Gaming at Microsof

Glenn Gregory has worked in the Games Industry for 25 years, starting in QA at Activision, then moving on to Brand Management at Sierra, where he handled Crash, Spryo and a plethora of licensed titles. Joining Xbox in 2008, originally in 1st Party, he launched titles such as Lips, Kinect Star Wars and Ryse. He has run marketing for ID@Xbox since its inception and now leads a global team helping to bring hundreds of games from independent publishers to the Xbox ecosystem each year, which deliver billions in revenue to independent developers all over the world.