
The CR.O.M.A. is an interactive audiovisual machine exploring the boundaries and interconnections between the analog and the digital. In the post-digital age, this divide becomes porous—hybridity and translation take center stage. The machine combines mechanical, electronic, and virtual elements that exchange data streams and transform them into image, sound, or motion. Through switches and levers, users can intervene, but control remains limited; CR.O.M.A. remains automatic.