
Alex studied Computer Science and taught himself game design in parallel, before stepping into the industry over nine years ago at Grimlore Games. After shipping multiple titles across the SpellForce and Titan Quest series, he joined Unknown Worlds Entertainment, where he now designs creatures, gameplay, and many things in between for Subnautica 2. Outside of work, he organizes an online game jam and is always happy to nerd out about game development. List of games/roles: SpellForce 3 - Jr. Game/Content Designer SpellForce 3: Soul Harvst - Game Designer, nominated best Game Design @ Deutscher Computerspielpreis SpellForce 3: Fallen God - Game Designer SpellForce 3: Reforced - Game Designer Titan Quest 2: Senior Game Designer Subnautica 2 (currently): Senior Gameplay Designer